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See how 0x000004 is now at the top but you can still tell the original OP was 0x000001?
That is a feature.
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ITT post screen caps of social media tier stupidity.
Twitter, Bluesky, Mastodon. It's all the same shit if you ask me.
>>0x000001
Flux, this was a good thread idea. The main problem is that almost no one uses Mastodon anymore. But lucky for us, all the social media platforms are just as stupid as each other, so we can farm any of them potentially.
I'm hijacking the OP of this thread because that's something I have the power to do. But it's only because I think this thread has potential.
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>>0x000021
sadly, yes
tho these are l efforts, i did them as meme/neoprotovapor (or not and i am in point of self-irony for sake of hiding emberassment...)
also, calling this genre "zoomerwave/zilleniwave" unless it might be anything-but what you, than me, would have in mind under that (term) :
https://www.youtube.com/watch?v=ESmZKFe6B0Y&list=PL9CUfp200TTO8MkvJCkBMsV7g1QhDaroz
enjoy (or cringe, idk anyway)
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https://mega.nz/#F!M0BWTAgb!CuiGOIMGLSuJbwrgv750Fw
viper acappellas and songs
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>>0x000001
inb4 🗑️
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i never realized the viper fanbase was this gay
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not responsible for anything in this folder, it's too much viper to know what all is in it
https://drive.google.com/drive/u/0/folders/1MBFQopEHbHEcRq5laZ1Q8Jj7iHz4hv6A
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if you didn't know the viper youtube started uploading the other day
https://www.youtube.com/watch?v=QTiWU7R2Uqo
bloop, the guy who runs it, says the viper accepted a plea deal for 15 years
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ok if you never listened to viper in a serious way this is the place to start
https://www.youtube.com/watch?v=pyiAMjn1HkI
Ignore the crack sperg text in the intro.
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Sorry, I know it's my fault, but I tried on mobile browser and was disappointed because the main character is not moving :(
Perhaps implementing touch event could be a thing?
I hope so.
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>>0x000003
> no more a challenge than it is a time-sink.
.
I could experiment with making the despawn time not so fast. It doesn't need to feel like a challenge, it should just feel nice to hit a couple and grab the item as you walk by.
> The swords feels too short.
I agree. I will at least be increasing the hitbox and rethinking the lunge as a second attack.
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1. 24.
2. The egg collection is not without its flaws. Sometimes I accidentally moved my character out of the current screen, and [it seems] the nest disappeared and everything reset. On the screen with sparse hens, I occasionally ‘missed’ the full nest because of spending too long chasing the poultry (is it the desired effect?). Overall, it feels that the egg collection is a challenge with no fail-state (id est, failing to collect eggs returns one to the game-state before the egg collection attempt) nor complex strategy/reasoning which makes it no more a challenge than it is a time-sink. The success in this ‘challenge’ does not come with a chance of loss nor does it require any threshold of developed skill/understanding (at worst, an unskilled player will simply take longer) and thus does not feel like a success.
3. Never.
4. The swords feels too short. Realistically, it is roughly the right size [maybe even too big!] for a sword swung so broadly and so often with no fatigue, but in terms of game-play it is often annoying to have to position the character that precisely near a hen. In other words, the decision to hit a hen is lost in translation to action more often than it feels reasonable it be. If the sword is made larger, it could also make sense then to extend the swing cool-down and/or to make the swing trace linger for longer lest it lose its impression of weight.
5. No.
P.S. It is worth noting neither real-time games nor character-controller games are my cup of tea. Given that this example subscribes to both of those categories, my perception of it can be tainted by this genre boundary.
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Attack with A
Move with Directions
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I am leaking Nobo's advent feedback request version early.
Questions:
How high was your egg count when you stopped playing?
What did you think of the egg collection?
How often did you feel like hits that should have landed did not?
What do you think would be important to improve about the sword swinging?
Do you have any other questions?
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