It's an open source ascii dungeon crawler in vanilla javascript with some visual enhancements. It was made by users on Agora Road. It's pretty compelling for what it is.
You can play it here:
https://milklounge.wang/tardquest/
Code Here:
https://github.com/packardbell95/tardquest
I recommend putting all your starting points into attack so you don't die
Exhaustion and frustration replace his usual determination, each jump and death blending into a blur of punishing obstacles. Every trap and invisible block now haunts him, his mind stuck in an endless loop of brutal challenges.
Mario prays for death to take him.
Post video game stuff here (if you want).
I am leaking Nobo's advent feedback request version early.
https://advent.goeshard.org
Questions:
How high was your egg count when you stopped playing?
What did you think of the egg collection?
How often did you feel like hits that should have landed did not?
What do you think would be important to improve about the sword swinging?
Do you have any other questions?
This is a terrible game prototype inspired by games like Vampire Survivor. It's not very good but I made it and you can try it out in your browser.
https://fester.goeshard.org/
Just kill stuff, collect the silver drops, get upgrades when you level up. I made it pretty easy since there is no point in making a shitty, unfinished game difficult.
If you're having trouble, try putting one point onto bullet_damage and every other point into fire_cooldown until you are able to easily kill anything. Grab a max_hp upgrade if you're close to dying. Then increase your bullet_scale and oscillation and whatever else you want.
If you have any ideas what I could do to make this better, feel free to let me know and I might come back to it.
You can walk around a procedural generated maze smashing barrels, MAN!
Each refresh the maze will be different.
https://raycast.goeshard.org/
Not much going on other than that but it's pretty cool I guess if you're interested in raycasting algorithms.
https://github.com/divSelector/raycast/
I learned to do it from this https://lodev.org/cgtutor/raycasting.html
It's a demo for an interactive character creation experience in what could be a choose your own adventure of some kind if it was finished. It has a nice interface, an audio engine, and pretty colors. It can save your character in the browser. That's about it.
https://vertigo.goeshard.org
Might as well use this site to link to my stuff since no one else is gonna use it:
https://xp.goeshard.org
Endless popup game. Fully traversable file system in the command prompt. Nostalgia vibes. You can load up mp3s from your computer to play on Winamp.
Practice your aim or something.